To use this function add it to the class library file named PluginVCVirtualMachineService.ts
GitHub Repository: https://github.com/SimonSparksUK/Orchestrator
Filename: PluginVCVirtualMachineService.ts
Description: Disable a dedicated GPU on a vCenter Virtual Machine
Public Function: GPUPassthroughEnable
public GPUPassthroughDisable(objVcVirtualMachine: VcVirtualMachine, strVendorID: string, strDeviceID: string): boolean {
let objVcVirtualPCIPassthrough: VcVirtualPCIPassthrough = this.buildVcVirtualPCIPassthrough(strVendorID, strDeviceID);
let objVcVirtualDeviceConfigSpec: VcVirtualDeviceConfigSpec = this.VcVirtualDeviceConfigSpecCreate(objVcVirtualPCIPassthrough, VcVirtualDeviceConfigSpecOperation.remove);
let arrVcVirtualDeviceConfigSpec: VcVirtualDeviceConfigSpec[] = [];
arrVcVirtualDeviceConfigSpec.push(objVcVirtualDeviceConfigSpec);
let intMemoryGB: number = parseInt(objVcVirtualMachine.memory);
let objVcResourceAllocationInfo: VcResourceAllocationInfo = new VcResourceAllocationInfo();
objVcResourceAllocationInfo.reservation = 4096; // TO DO - SS - Get this value from the VcVirtualMachine
let objVcVirtualMachineConfigSpec: VcVirtualMachineConfigSpec = new VcVirtualMachineConfigSpec();
objVcVirtualMachineConfigSpec.memoryAllocation = objVcResourceAllocationInfo;
objVcVirtualMachineConfigSpec.deviceChange = arrVcVirtualDeviceConfigSpec;
objVcVirtualMachineConfigSpec.memoryReservationLockedToMax = false;
let blnReturn: boolean = this.Reconfigure(objVcVirtualMachine, objVcVirtualMachineConfigSpec);
return blnReturn;
}TypeScriptDiscover more from Cloud Build Tools
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