Orchestrator Function: Configure GPU

by Simon Sparks · 20 February 2026

To use this function add it to the class library file named PluginVCVirtualMachineService.ts

GitHub Repository: https://github.com/SimonSparksUK/Orchestrator

Filename: PluginVCVirtualMachineService.ts

Description: Configure the built in GPU on a vCenter Virtual Machine

Public Function: ConfigureGPU

publicConfigureGPU(@notNull @notEmpty @requiredobjVcVirtualMachine:VcVirtualMachine):void{
letobjVcDescription:VcDescription=newVcDescription();
objVcDescription.summary='Video card';
objVcDescription.label='Video card';

letobjVcVirtualMachineVideoCard:VcVirtualMachineVideoCard=newVcVirtualMachineVideoCard();
objVcVirtualMachineVideoCard.deviceInfo=objVcDescription;
objVcVirtualMachineVideoCard.numDisplays=1;
objVcVirtualMachineVideoCard.useAutoDetect=false;
objVcVirtualMachineVideoCard.controllerKey=100;
objVcVirtualMachineVideoCard.unitNumber=0;
objVcVirtualMachineVideoCard.use3dRenderer='automatic';
objVcVirtualMachineVideoCard.enable3DSupport=true;
objVcVirtualMachineVideoCard.key=500;
objVcVirtualMachineVideoCard.videoRamSizeInKB=262144;

letobjVcVirtualDeviceConfigSpec:VcVirtualDeviceConfigSpec=newVcVirtualDeviceConfigSpec();
objVcVirtualDeviceConfigSpec.operation=VcVirtualDeviceConfigSpecOperation.edit;
objVcVirtualDeviceConfigSpec.device=objVcVirtualMachineVideoCard;

this.ReconfigureDevice(objVcVirtualMachine,objVcVirtualDeviceConfigSpec);
}
TypeScript

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